Carving Lion Head- Modeling: main movements and details 1.5

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Carving Lion Head- Modeling: main movements and details 1.5


We're going to continue to work

on Lion-head and I am going to use some
different tools today and pay attention.

Right now I'm using just the wooden
tools for modeling, really.


they are not expensive.

And those tools sold in any

big crafts and art store like Michael's or

any other store like Michael's.

But this tool is really
helping to remove access


or Clay If you want to use Clay,
I like Plastilina because I can

work multiple days and one model
without fear of drying.

So that's always flexible, always

possible to reduce some stuff and so on.

And especially if you're working on

anatomy or like a human
head or animal head.

So I'm not sure how about you,

but I need to study and look
at the references all the time.

And surprisingly, actually,

even with the Lion-head,
there is a different species of Lion.

Well, when I grew up,

all I knew is just the lion that it
and I thought they all look alike.

But I found when they started to reference
pictures and the reference materials,

some books and some online pictures and so
on, they found there is a different the

lions and the different

anatomy of the head structure,
different muscles, same like cats.

I mean, they not all the same.
They look different.

For example, I do have a Persian cat
and Persian cat is absolutely different

from have let's say when I grew
up in Russia we had the Siberian

cat and that they did not look alike,
but they are cats.

Same applies to,
I guess, all animal world.

So they're not the same.

So I had to actually make the decision

what type Lion I want to see
in my future Carving.

And I get multiple, like I said,
lots of different preference pictures

and then made my decision what Lion.

I am going to do
it how it's going to look.

But you can also see right now it looks

somewhat like a Lion
female Lion lioness

And that is actually

my intention just to build the structure,
muscle movements.

Position of eyes, nose, ears
and everything else.

And again, I know I repeat myself multiple
times, but that's

my preference in this case,
especially when I'm just doing animals.

I'm using Plastilina
because of flexibility.

And, for example, if I'm working today

and come back next day and I
don't like something,

I know it's not going to dry on me,
I, I know I didn't lose time.

I can always cut the way.

I can always add because it's flexible
and I can just change something.

And, you know, I mean that's actually good

practice to look at the you know,
it doesn't matter if it's a model or one

that's already Carving you go back and
just to look at from different angles.

I know for fact you're going to find

some mistakes you made
the previous day or previous days.

And in case when you're doing modeling

and again, it's another point to I am
doing actually modeling because if you

made the mistake of the modeling,
it's easy to catch and easy to fix.

But if you made a mistake on a Carving

piece, you know,
it's the art of deduction.

So when you carve away something
you're not supposed to carve.

Then you're screwed up.

I mean, you can't fix it, but with the
Plastilina, with the model, you can like

deduct, you can add
and you can always fix it.

And I suggest spend a little longer

on the model and make it really close
to what you see in the food,

like in our case, or be
working with the food.

And if you, for example,
also working with the stone

when I'm seeing the stone if you're
using marble or using limestone,

that was actually the secret of previous
generations, they would do the model first

and then they would carve it out of stone
or they would carve it out of wood.

OK, so

and that's an easy way to avoid mistakes.

And like I mentioned before,

I know there is some guys and actually
including myself a few years ago,

I will just take a piece of wood and just
carve right away and a piece of wood

without the modeling,
without that reference.

And my work looked OK.

But when I look back a few years back
and I look at that work and I would just

say it, come on, I made so many
mistakes and it's impossible to fix it.

you know, right now I find myself more

and more doing modeling before I carve,
and especially if it's a big project

like this and the project that involves
starting and referencing and so on.

So modeling is actually
a good starting point.

So and I going to look
back to the pictures.


And fix it remove it, add it, and so on.

And even by doing model,
I still make mistakes sometimes with


But like I said, it's easier,

easier to catch that the
on the piece of clay and fix it.

For example, I'm working right now

on the nose and I need to add a patch,
and that's actually another beauty.

So Plastilina is so flexible you could

just add small patches and build,
whatever the thickness you need.

And that's going to look good.

Well, I hope it's going to look good.

I don't know, but I think it's
going to look good and especially,

you know, I'm spending so much time

on modeling and just trying to.

Replicate the real-life Lion,
although even in this case,

I am still going to exaggerate some
movements of muscles, not like in

life because of Woodcarving
and also sculpture.

It's always about exaggeration

and that's what they're going to do.

So just exaggerate.
Pay attention.

I'm also using another wooden pool,
so I don't know that.

Try to.

Draw main division lines.

That's just off of for me and
by smooshing, you know,

just trying to push and that tool, I can
also make a shape, whatever I desire,

although I could use different tools.

I mean, it's not necessarily the only tool
you can use for a case like that, but

there is a variety of tools
also in the modeling.

I really like wooden ones,
but sometimes I'm using actually

the metal ones also.

And later on, I will use this model.

That's what I was talking about, the metal
tools, that's what I'm using now.

It's also really quick
way to remove excess material.

Just walk around and

you can also see that they are moving
from one side to another side and.

That's a good idea, just to change the
position you're working from,

not just from the front,
but from the sides,

and of course, in my case, I didn't
want to stay on the way off camera.

So I had no choice, I had to move
from right to left, from left to right.

And probably, as you guess, the best

modeling tool you're ever going to have,
its fingers that God gave you,

so and by the way, the fingers actually
you can detect the slightest movements,

which you can't feel by using any tools.

So fingers as your best tools,

and especially when you
work in Plastilina or Clay

Normal Clay I'm talking about Ok

and sometimes that's a good
idea to use normal Clay.

You want to keep that model.

But even with Plastilina
you're still able to keep it.

Later on, you could just glue paper
on it and make a paper mâché.


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